Answer by DJICS
Ok I figured it out... Try to modify your gravity variable value in the inspector (probably increase it), it worked for me !
View ArticleAnswer by DJICS
Just to be sure, is Test2 the name of your project or is it the name of the scene you were working on inside a project (maybe called differently) ? If you didn't specified a custom path during the...
View ArticleAnswer by DJICS
So I found a solution which is probably not the best but it works... It consist on adding the "using System.Linq;" library and do a bunch of List.FindAll for each of my tiles to look if the same...
View ArticleAnswer by DJICS
Problem solved ! I just needed to add "DisableBatching" = "True" in Tags section ;)
View ArticleAnswer by DJICS
Ok I figured it out... Try to modify your gravity variable value in the inspector (probably increase it), it worked for me !
View ArticleAnswer by DJICS
Just to be sure, is Test2 the name of your project or is it the name of the scene you were working on inside a project (maybe called differently) ? If you didn't specified a custom path during the...
View ArticleAnswer by DJICS
So I found a solution which is probably not the best but it works... It consist on adding the "using System.Linq;" library and do a bunch of List.FindAll for each of my tiles to look if the same...
View ArticleAnswer by DJICS
Problem solved ! I just needed to add "DisableBatching" = "True" in Tags section ;)
View Article