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Answer by DJICS

Ok I figured it out... Try to modify your gravity variable value in the inspector (probably increase it), it worked for me !

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Answer by DJICS

Just to be sure, is Test2 the name of your project or is it the name of the scene you were working on inside a project (maybe called differently) ? If you didn't specified a custom path during the...

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Answer by DJICS

So I found a solution which is probably not the best but it works... It consist on adding the "using System.Linq;" library and do a bunch of List.FindAll for each of my tiles to look if the same...

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Answer by DJICS

Problem solved ! I just needed to add "DisableBatching" = "True" in Tags section ;)

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Answer by DJICS

Ok I figured it out... Try to modify your gravity variable value in the inspector (probably increase it), it worked for me !

View Article


Answer by DJICS

Just to be sure, is Test2 the name of your project or is it the name of the scene you were working on inside a project (maybe called differently) ? If you didn't specified a custom path during the...

View Article

Answer by DJICS

So I found a solution which is probably not the best but it works... It consist on adding the "using System.Linq;" library and do a bunch of List.FindAll for each of my tiles to look if the same...

View Article

Answer by DJICS

Problem solved ! I just needed to add "DisableBatching" = "True" in Tags section ;)

View Article

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