Answer by DJICS
Problem solved ! I just needed to add "DisableBatching" = "True" in Tags section ;)
View ArticleAnswer by DJICS
So I found a solution which is probably not the best but it works... It consist on adding the "using System.Linq;" library and do a bunch of List.FindAll for each of my tiles to look if the same...
View ArticleAnswer by DJICS
Just to be sure, is Test2 the name of your project or is it the name of the scene you were working on inside a project (maybe called differently) ? If you didn't specified a custom path during the...
View ArticleAnswer by DJICS
Ok I figured it out... Try to modify your gravity variable value in the inspector (probably increase it), it worked for me !
View ArticleAnswer by DJICS
Problem solved ! I just needed to add "DisableBatching" = "True" in Tags section ;)
View ArticleAnswer by DJICS
So I found a solution which is probably not the best but it works... It consist on adding the "using System.Linq;" library and do a bunch of List.FindAll for each of my tiles to look if the same...
View ArticleAnswer by DJICS
Just to be sure, is Test2 the name of your project or is it the name of the scene you were working on inside a project (maybe called differently) ? If you didn't specified a custom path during the...
View ArticleAnswer by DJICS
Ok I figured it out... Try to modify your gravity variable value in the inspector (probably increase it), it worked for me !
View Article